Top 8 GTA CLONES That *FLOPPED!*
Grand Theft Auto inspired a lot of clones over the years. Here's a look at the Flopped GTA clones on the market.
The term "GTA clone" is not an endearing one, especially when it describes a game's identity.
Contrary to popular belief, GTA didn't invent 3D open-world sandbox-style games. Rockstar Games popularized it with GTA III, but it wouldn't be fair to call certain games "GTA clones" just because they share a genre.
8) Gangster: Crime City
Gangstar: Crime City by Gameloft deserves praise for being one of the first GTA clones to appear on mobile platforms. The game, which came out in late 2006 and was released before GTA 3's mobile adaptation by more than five years, also paved the way for subsequent mobile GTA clones, including its own sequel.
Along with lacking polish, Gangstar: Crime City also lacked a distinct identity, which offended some viewers due to its frequent use of stereotypes. Of course, a certain amount of offensive content is probably to be expected given that the goal of the game is to earn money through crime, but other games have demonstrated that it is possible to explore gangsta and hip-hop culture without needing to categorise the inhabitants.
7) Wheelman
Although there are occasionally missions that require walking, Wheelman, starring Vin Diesel, is primarily a driving-focused game. However, if these weren't present, the game might have been much better because they frequently come off as poorly thought out afterthoughts rather than essential components of the gameplay.
Considering that Wheelman was first released more than ten years ago, the visual quality is still surprisingly good. The same, regrettably, cannot be said of its gameplay. It received mixed reviews from critics due to poor AI and vehicle handling, but it did get some praise for its lighthearted humour and impressive graphics.
6) Miami Vice
Miami Vice has been adapted into a number of video games over the years. Some have been pretty good, while others have had trouble leaving a lasting impression on players or critics. The self-titled 2004 video game also made a strong impression, albeit regrettably in the wrong ways.
It's one thing to be inspired by other works, but when it comes to originality, Miami Vice offers nothing at all worth seeing. It "borrows" concepts that are poorly implemented as well, making the entire experience awful. The 2006 PSP release is a better option for those seeking a playable Miami Vice game, but anyone else would be better off just staying away from the series.
5) The GodFather
The Godfather is to movies what Grand Theft Auto is to video games when it comes to crime. Given that, combining the two ought to have produced something wonderful. Instead, the 2006 title left many speculating about what might have been if the project had received a little more thought. Ultimately, it resembled Godfather Part 3 more so than GTA 3.
Although it introduced some interesting concepts, such as the extortion mechanic, its floaty driving and subpar combat let it down. The use of the Godfather IP itself was possibly the biggest issue. The gung-ho gameplay just didn't feel like it belonged in a world where nuance and inference provide a lot of the narrative tension. The game wasn't half bad, but as a Godfather game, it really missed the mark.
4) Driver 3
Driver 3 made quite a few changes to what, at the time, was a very successful formula. The first two Driver games were incredibly enjoyable and each did well critically and commercially. In trying to make the series more like Grand Theft Auto, however, the developers shot themselves very squarely in the foot.
To say that the game's graphics are its only saving grace would be a lie, as although the game can at times look beautiful, this doesn't come close to making up for the plethora of other problems. The animations are poor, the gameplay is dull and it's littered with technical issues from start to finish.
3) True Crime
The best flattery, so the saying goes, is imitation. Rockstar, however, adamantly disagrees. With an in-game billboard, they made it abundantly clear how they felt about the True Crime series upon the release of Grand Theft Auto: San Andreas. On the PC version, typing this into the console will spawn a Trashmaster garbage truck. It mockingly refers to the series as "True Grime."
Both games in the series have excellent voice acting and do a fantastic job of recreating the cities in which they are set. But regrettably, the game play is about as bland as it gets.
2) 25 To Life
There were a lot of intriguing concepts in 25 to Life. The game has a variety of playable protagonists and a moderately well-developed online multiplayer mode, among other things. But unfortunately, a good game does not just come from good ideas. These concepts were implemented in a much more gangland than clinical manner.
It controls about as well as it looks, which is incredibly ugly for a game that was released in 2006. The characters are about as one-dimensional as they come, and the story is derivative and occasionally downright offensive.
1) The Sopranos: Road To Respect
The video game The Sopranos: Road to Respect had great potential to be outstanding. The majority of the TV show's cast returned, and David Chase, the show's creator, also took part. However, despite the project's talent, the game can occasionally be a complete mess. However, it does have the advantage of being a well-voiced unplayable mess.
The game's terrible combat engine is a big part of its issues. Enemies will frequently beat players into submission, rendering it nearly impossible for them to get back up after being knocked to the ground. It is very challenging to pick up weapons in a crowded area, and doing so typically leads to more unending beatings.
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