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*The End* Of Among Us? The Rise & Fall Of Among US

The quick rise and even quicker fall of Among Us - What really happened?


One of the most streamed games of 2020 across all platforms was InnerSloth's Among Us, which shot to fame in 2020.

The popularity of Among Us peaked in August 2020 despite the fact that it was released in 2018. Among Us swept the entire gaming community off its feet last year, rising to the top of Steam's list of most played games and becoming the most watched game on streaming services.

The popular social deduction game Among Us saw a huge increase in users during the Covid-19 pandemic-related global lockdowns.
Few could have anticipated Innersloth's game's overwhelming success and widespread appeal, as well as its emergence into popular culture.
After remaining obscure for two years following its initial release in 2018, the game didn't really take off until the latter half of 2020, starting in August.
After almost two years, interest in the game has drastically decreased.
Google Trends shows the sharp drop in interest in searches as the game seems to revert to relative obscurity.

In the end, this essay will examine what can be inferred from Among Us and whether or not its demise was unavoidable.
We must first examine how the game first came to be so immensely popular.

Twitch was initially responsible for popularity spikes because it allowed big channels to play the game in front of a huge audience.
The game had a very small but devoted user base up until this point.
Soon after, it really took off, giving social groups divided by lockdowns a way to interact with one another.

However, as players began to switch to other games like Cyberpunk 2077 and Valheim, the game was unable to continue its winning streak. Despite being one of the most popular games of 2020, InnerSloth's creators haven't been able to draw in enough players to keep them engaged with the title this year.

Given the mechanics of Among Us, a number of things could have contributed to the game's downfall. From unpleasant encounters in public lobbies to well-known streamers switching to other games, including PewDiePie, Sykkuno, and others. The failure of Among Us was caused by a variety of factors.

With the introduction of the new Airship map, the game was able to recapture a small portion of its prior success, but players and viewers did not stick around for very long. Over the past 30 days, the game's Steam player count peaked at 31,595 users.

The number provided by the game recently confirms that the game is not played nearly as frequently as it once was, as evidenced by the comparison to the highest peak player count for Among Us, which was 438,524 in September 2020.

It is still unclear whether the creators of Among Us will follow through on their earlier confirmation that there would be a sequel. The likelihood of the social deduction game Among Us making a comeback seems incredibly slim given the dramatic drop in player numbers.

Among Us was undoubtedly one of the most popular video games in 2020 and became a phenomenon due to its accessibility and cross-play capabilities. It will be interesting to see how the Among Us developers react to the game's decline and whether or not the title can regain the acclaim it once had.


 

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